Wednesday, August 19, 2015

Rainbow Six Siege Delayed


Ubisoft Announces Rainbow Six Siege Delay

By Hunter Braine


Rainbow Six Siege, Ubisoft new highly anticipated shooter was set to release in October, with the beta coming at the end of September.  However now Ubisoft has officially announced the game will launch on December 1, 2015.  

Ubisoft says they came to this decision based off of player feedback.  Rainbow Six Siege has been playable to the fans at different events such as E3, Gamescom, and RTX, and has even held a closed Alpha.  Ubisoft says all of these events have helped them gain a better understanding for what the fans want from the game.  With all of these events and feedback, Ubisoft chose to push back the game a few months to give the players a game they could be more then happy with.  Ubisoft also said the beta would still be released on September 24.






I actually agree with Ubisoft to push back this game.  I have played the game first hand at RTX, and it was a blast, the co-op felt fun and engaging, the game looks beautiful, and there was always something to be done.  However when the demo was done I didn't feel I took anything from the game.  At the end of the day it was a classic shooter with different objectives.  I think given the extra time, Ubisoft can polish the game to make it stand out among the rest of the fall releases.

What do you think about Ubisoft's decision?  How will Siege hold up against other releases this year?  Leave a comment down below!



Monday, August 17, 2015

Microsoft Responds to No Split-Screen Critcisms


Microsoft Responds to Halo 5 Criticism

By Hunter Braine


Microsoft announced earlier that Halo 5: Guardians would not have a split-screen option for it's campaign or multiplayer.  As a staple of the Halo franchise, this news didn't go over well with fans of the series.

The Development Director Frank O'Connor stated on Twitter "If we could do it, we would do it.  But it's what they call 'nontrivial.'"  

It was back in July 343 announced there wouldn't be split-screen stating it was necessary to provide the best gaming experience to Halo 5.  







What fans of the series don't seem to realize is how much work goes into something like split-screen.  having various parts of the map loaded at one time requires a lot of power, which is usually why when games have split screen, they downgrade the resolution to accommodate the extra players.

343 deciding to no implement split-screen is disappointing however if they're desire is to produce the best graphics and gameplay, I stand by the decision and look forward to playing on October 27.

For more on this and everything gaming, keep it here at Carbyne Studios. 

Wednesday, August 5, 2015

Massive New Patch Released For Arkham Knight


Batman Arkham Knight Gets a Huge Patch Today

By Hunter Braine


Rocksteady Studios released a huge 4.3 GB patch today for Batman Arkham Knight.  This patch is getting the game ready for August DLC coming very soon, however the biggest change to the game with this patch is Photo Mode.  This allows the players to snap photos during the game which you can then edit and share.

A brief look at the patch notes:

- New Feature: Force Original Voice Cast option for non-English Territories.
- Support for August additional content.
- Updates for WBPlay and downloadable content.
- General gameplay, graphical, audio, UI, and localization fixes.







This patch is now available on consoles, it isn't clear if the patch will release on PC soon however the PC is getting a patch to fix some of the major issues later in the month.

For more on this and everything gaming, stay tuned to Carbyne Sudios.

Tuesday, August 4, 2015

Custom Halo 5 Xbox One Announced


Halo 5 Xbox One is Announced, Custom Sound Effects, 1TB Hard Drive

By Hunter Braine


Halo 5: Guardians is getting it's own custom console this Fall.  The console will have 1TB of hard drive space, and cost $500, preorders begin today, August 4.

The bundle comes with a digital copy of the game with the Warzone REQ pack, adding 14 requisition packs and other multiplayer items.







Also including with the bundle is a Guardian figure, Blue & Osiris team dossiers, Locke's Classified Orders, and Halo: The Fall of Reach, the animated series.  

The console will be release on October 20, a week before the game's release on October 27, you will be able to pre-load the game however it won't be unlocked until the 27.

For more Halo and everything gaming, keep it here at Carbyne Studios.

Monday, August 3, 2015

Xbox One Backwards Compatibility Adds Gears of War 1


Preview Program members get more Xbox 360 Games on the One today

By Hunter Braine


Today Microsoft releases two new titles in the backwards compatibility program today.  Gears of War and Shadow Complex come to the Xbox One today for all Preview Program members.

Microsoft and The Coalition have also announced that the entire Gears of War saga is coming to backwards compatibility later this year.  Those who purchase Gears of War Ultimate Edition will be able to download all these games for free.







The Backwards Compatibility Program is currently only available to Xbox Preview Program members but will be available to everyone coming this fall.  When that is released Microsoft says there will be "hundreds" of titles available for download.

For more on Gears of War and everything gaming, stay tuned to Carbyne Studios.